Jul 062012
Using windowsform: Help with GDI+ image drawing on newest questions tagged winforms – Stack Overflow
I’ve recently taken my first step into GDI+, and am trying to draw an image from a bitmap.
The code I have is this:
using System.Drawing;
using System.Drawing.Drawing2D;
namespace Windowstuffs
{
class AnimEngine : Form
{
public Graphics X;
public Bitmap Y = new Bitmap(/* File Path */);
void draw(object sender, PaintEventArgs e)
{
Bitmap Y = new Bitmap(/* File Path */);
e.Graphics.DrawImage(Y, 0, 0);
return;
}
public static void Main()
{
AnimEngine f1 = new AnimEngine();
Application.Run(f1);
f1.Paint += new PaintEventHandler(f1.draw);
f1.Refresh();
return;
}
}
}
It compiles just fine, however, it doesn’t draw anything. Everything else is completely functional, and after searching through MSDN and various tutorials, I still cannot find what I did wrong.
Thank you for your help.
See Answers
source: http://stackoverflow.com/questions/6174536/help-with-gdi-image-drawing
Using windowsform: using-windowsform
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